LiveCPK Sider 3.4.2 for PES 2017 by juce
2017-05-18 732 4416
LiveCPK Sider 3.4.2 for PES 2017 by juce - Вашему вниманию, обновлённая версия программы, с возможностью добавления своих файлов, для футбольного симулятора Pro Evolution Soccer 2017
Изменения:
- [fix]: correction for context object, when in replay-gallery mode
В предыдущих версиях:
Sider 3.4.1
Изменения, в основном для поддержки новой версии Stadium Server:
- [fix]: the stadium_choice variable in context object is now correctly set and cleared for non-steam exe
- [new]: support for better replay-handling: new fields in context object, available only during watching replays in "Replay Gallery" mode: is_replay_gallery and replay_tournament_type. Sider will also try to help the game to load a replay, which uses stadium that doesn't exist, by switching it to an existing stadium.
Sider 3.4.0
- [bug-fix]: memory.write can now correctly write arbitrary binary strings (with zeros inside)
- [new]: memory.pack and memory.unpack - for converting between Lua numbers and their binary representations
- [new]: "close.on.exit" and "start.minimized" options in sider.ini. This is useful if you (like @Energia) use a batch file to start sider right before the game, and then when the game exists, you want sider to automatically quit also.
- [new]: gameplay lua library: makes it simple to alter some gameplay aspects (researched for you by @nesa24) - see docs/scripting.txt, the Gameplay section - for all the details. Also included are example modules: gameplay.lua and gameplay2.lua.
- [new]: new context field: ctx.stadium_choice and corresponding "set_stadium_choice" event. These allow for potentially more nuanced behaviour of a stadium-server in exhibition modes. (We'll need @zlac to take a look at this, and see if he can use it in his awesome StadiumServer)
And one last note:
also, included in modules directory - aspectratio.lua. It's not for everyone, but for those who like to poke the bytes - it demonstrates the use of "memory" library to force the game into a custom aspect ratio. Again, all credit to @nesa24 for research work.
Установка:
Файлы из папки Pro Evolution Soccer 2017, копировать в директорию игры.
Программу запускать от им.Администратора.
Изменения:
- [fix]: correction for context object, when in replay-gallery mode
В предыдущих версиях:
Sider 3.4.1
Изменения, в основном для поддержки новой версии Stadium Server:
- [fix]: the stadium_choice variable in context object is now correctly set and cleared for non-steam exe
- [new]: support for better replay-handling: new fields in context object, available only during watching replays in "Replay Gallery" mode: is_replay_gallery and replay_tournament_type. Sider will also try to help the game to load a replay, which uses stadium that doesn't exist, by switching it to an existing stadium.
Sider 3.4.0
- [bug-fix]: memory.write can now correctly write arbitrary binary strings (with zeros inside)
- [new]: memory.pack and memory.unpack - for converting between Lua numbers and their binary representations
- [new]: "close.on.exit" and "start.minimized" options in sider.ini. This is useful if you (like @Energia) use a batch file to start sider right before the game, and then when the game exists, you want sider to automatically quit also.
- [new]: gameplay lua library: makes it simple to alter some gameplay aspects (researched for you by @nesa24) - see docs/scripting.txt, the Gameplay section - for all the details. Also included are example modules: gameplay.lua and gameplay2.lua.
- [new]: new context field: ctx.stadium_choice and corresponding "set_stadium_choice" event. These allow for potentially more nuanced behaviour of a stadium-server in exhibition modes. (We'll need @zlac to take a look at this, and see if he can use it in his awesome StadiumServer)
And one last note:
also, included in modules directory - aspectratio.lua. It's not for everyone, but for those who like to poke the bytes - it demonstrates the use of "memory" library to force the game into a custom aspect ratio. Again, all credit to @nesa24 for research work.
Установка:
Файлы из папки Pro Evolution Soccer 2017, копировать в директорию игры.
Программу запускать от им.Администратора.
Рейтинг: 5/2
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